Lineedge Sample Preview 2



Hello, unknown traveller! Here you can view the information about Lineedge Sample Preview 2. This game is gone down in history but you can view the changes list, screenshots and/or videos.
- Due to many changes, the size of the executable file has increased FIVE TIMES.
- The scene is rendered by the Forward method.
- Parts invisible to the normal user in character models have been eliminated.
- Invisible objects are not drawn.
- Added LODs.
- Many bush meshes are replaced with HISM.
- Due to the five previous points, on such a backward computer like mine, the average FPS increased two and a half times - from 12 to 30. In some cases, it is possible to catch 40 FPS. I think a good computer will have almost 60.
- Fixed about half of the flaws in the first version, in particular:
--- Now you can save the progress, for this, in the initial menu, set the switch to User and enter a non-empty name consisting of English letters and numbers. Unfortunately, you cannot log in again as a guest or change your name without "breaking" into the content of the game.
--- When hitting an enemy, it displays a health bar. If there are no hits for a minute or if the user moves 20 meters away from the enemy, his health is restored to an extreme.
--- In the game menu, you can adjust the volume of sounds. Music is under development.
- The game world has expanded, now it has a size of 150x150 meters and the shape is not a rectangle, but a more complex one.
- Added the Secretary of the Chief Master, with whom you can talk (!).
- Added blanks for golden cubes and tetrahedrons, but you cannot enter their zone.

Link to video
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